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Update from the Programmer

Comments Off on Update from the Programmer | This entry was posted on Jun 13 2010

At first, we wanted to make a 360 degree first person panorama as in Myst IV: Revelation. The ambiance of the game is amazing, but we considered the time needed on code development and gave up working on panorama for now.

We developed some demos on Wintermute but are not sure yet whether to continue using this game engine or not for the game. Although there are still a lot of things to do, early trials showed that we may push the limits of the Wintermute. You will love this game!

The bad and the good

Comments Off on The bad and the good | This entry was posted on Jun 12 2010

Let me summarize the happenings of the last 3 months.

First, the bad news…
• A week ago, while walking down the street with my friends I had a severe dizzy spell. That was the most interesting and bad experience I ever encountered. I felt terribly dizzy, had temporary hearing loss and a feeling of pressure in my brain. I felt like I was going to faint. My doctor told me that this could be Meniere’s disease but that I had nothing serious. Now, I am applying some alternative treatments with herbs and stuff.
• The script should have been finished by the end of this month but I have only completed nearly half of it. For not to compromise the expectations, my anticipated completion deadline of the game is postponed to early summer of 2011.

The good news…
• To ensure more precise audio-visuals in both, video, and photo shootings I bought a Canon EOS 5D Mark II with some accessories and various other equipment, I want them to be top-notch in unison with the story.
• Right now, I am working on the game only, no other bits and pieces.

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