Leaving 2014 Behind…

Due to some disagreements with Orbital Asylum for the past five months, we decided to part our ways with them. As for time being, I am working on HDR tone mapping, color correction, panorama stitching and programming with the support of freelance programmers for some time now.

I would like to share a very exciting news with you. Up until now, there have been a lot of problems and setbacks, but I would have never thought that this would be a sign for a very good thing. Since I started making the game in 2009, rapid technological development made me take a step further from HD resolution, which was back then my highest goal. In short, Laranzuh’s native resolution is going to be 4K Ultra HD !

I know you deserve much more for all this wait, but unfortunately, I can only share three in-game test images with you for now.

Click here to download the 4K HDR in-game test images. To be able to view images at the actual resolution in full-screen, a minimum 3840 x 2160 resolution monitor is needed.